I'm a few weeks away from having a product I'm ok with other people having a play with. It's not going to be ready for a PH launch, and I'm expecting there to be a lot of issues I hadn't thought about, some feedback, some bugs, some UX problems etc that I couldn't find alone or with family members.
How did you go about getting your first people to test and provide feedback on your product, ahead of its launch?
Argil