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Forum General categoryp/generalForum Vibecoding categoryp/vibecodingForum AMA categoryp/amaForum Introduce yourself categoryp/introduce-yourselfForum Self-Promotion categoryp/self-promotion

Product Forums

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recent
Self-Promotion

p/self-promotion

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Rich Fallat

Rich Fallat

•7h ago
🚀 Gravitas Dark Matter – Built on Vibe Coding
... vibe coded the storyline, voice over, and implementation of the "Facetime" graphic into the HUD today:
A story-driven space arcade built for Apple Vision Pro What it is Step inside a cosmic battlefield save rogue worlds from black holes using only your gaze + gestures. What s new (today s build) Cinematic Storyline animated HUD reels + voice transmissions reveal the Multiverse s secrets. Immersive HUD the interface itself becomes part of the story, alive with motion. Beta ...

0

Self-Promotion

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Rich Fallat

Rich Fallat

•17d ago
We built a Vision Pro eye-gaze arcade—with AI as a true copilot
... Gravitas Dark Matter is (as far as we can tell) the first controller-free, eye-gaze space arcade shooter for Apple Vision Pro. You stand inside an e.g. 10 10 100 ft play volume, look to lock, pinch to fire. It runs in Room, Arena, and Immersive Galaxy modes, with a headset-anchored HUD and a custom gravity solver for smooth, readable motion. Why this is relevant to OpenAI folks We treated AI as a full-stack teammate not just ...

1

Self-Promotion

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Rich Fallat

Rich Fallat

•16d ago
Gravitas Dark Matter — shoot with your eyes on Apple Vision Pro
... spatial arcade shooter built natively for Vision Pro. Lock on with eye-gaze and pinch to fire in a 10 10 100 ft volumetric arena (Room, Arena, or full Immersive Galaxy view). Custom gravity solver, headset-anchored HUD, and a fresh AI-scored soundtrack. Why it s different Controller-free eye-gaze targeting that actually feels precise Real-time gravitational motion (no on-rails tricks) Short, replayable levels designed for comfy sessions Looking for Feedback on onboarding clarity (what ...

0

Self-Promotion

p/self-promotion

by

George Apostolov

George Apostolov

•1mo ago
82.2M alternative demo creation tool
... relaunching LiveDemo.ai on Product Hunt today! A bootstrapped alternative to: Reprise $82.2M funding Walnut $56M funding Arcade

1

General

p/general

by

Aleksandar Blazhev

Aleksandar Blazhev

•2mo ago
How do you make your Product Hunt launch video?
... safely say that the video is one of the most important things on launch day. Sometimes even more important than your images. I ve noticed three common approaches : 1/ People use a specific tool (Adobe After Effects, Arcade, Hexus, or something I've never heard of :lol:) 2/ They hire freelancers or agencies (usually when they want it to look premium) 3/ They just record a Loom as the founder (raw, honest, fast) Personally, I think the video can make ...

8

Self-Promotion

p/self-promotion

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George Apostolov

George Apostolov

•2mo ago
What Makes a Product Demo Actually Good?
... With so many demo building products that have been created in the recent years. - Reprise - $82.2M funding - Walnut - $56M funding - Arcade - $49M funding 30+ Demo building products What do you think would be a novel benefit/feature of a Demo Creation tool? Is there something that you guys would want to see to make your experience better, when you are walked through a demo? Does AI Demos with a talking AI showing you the product feel better than an actual ...

2

Apple

p/apple

by

Nika

Nika

•3mo ago
What can you expect from Apple in 2025?
... announce small AI updates across its OS , including AI-powered Siri enhancements, a smarter Health app, improved Messages, and new features in Shortcuts, Photos, and battery management. Gaming App: A new gaming app may replace Game Centre, offering Apple Arcade access, leaderboards, and integration with iMessage and FaceTime. Apple may release new features for Arabic handwriting and a bi-directional keyboard for Arabic-English switching Other OS Updates: AirPods could gain real-time translation, head gestures, better sleep detection ...

12

Self-Promotion

p/self-promotion

by

Alex Cloudstar

Alex Cloudstar

•3mo ago
🎉 We hit #4 on Product Hunt! Here’s what happened
... while I was even ahead of Notion. A few quick wins: 300+ upvotes 60+ comments My first paid customer signed up during launch day Lots of great feedback and visibility What worked: A live interactive demo made with @Arcade A clean waitlist and onboarding flow Supporting other makers before my launch Showing up and engaging with every single comment Shamelessly posting everywhere I could (and yes, I got a 7-day Reddit ban) What s next: I m building fast ...

15

Introduce yourself

p/introduce-yourself

by

Alex Cloudstar

Alex Cloudstar

•4mo ago
I’m launching soon. Any advice?
... Comment from Alex Cloudstar(@alex_cloudstar): @pradomaker thanks! Looks great! Comment from Alex Cloudstar(@alex_cloudstar): @pradomaker  Understood, thanks man! Really appreciate it! Comment from Alex Cloudstar(@alex_cloudstar): @pradomaker  dude, i just register the demo with @Arcade is basically blow my mind of! Damn, a lot of many thanks for showing me this awesome tool! Comment from Alex Cloudstar(@alex_cloudstar): @laura_cornely  Hi Laura! I feel you, I made this post about my launch, hope ... ... will help! https://www.producthunt.com/p/se... Comment from Filipe Prado(@pradomaker): Try Arcade

16

Vibecoding

p/vibecoding

by

Imad

Imad

•4mo ago
I turned GitHub contributions into a retro battle game
... hello world, This is a little web game called Epic Dev Battles of History. It takes public GitHub contribution stats (like commit counts, streaks, activity levels) and uses them to simulate a retro arcade-style battle between two profiles. You can enter your GitHub username and challenge a friend or colleague, try the online matchmaking, or pick one of the pre-loaded profiles as an opponent. After the battle, it shows a breakdown of the stats used. It started ...

0

Product Hunt

p/producthunt

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Rajiv Ayyangar

Rajiv Ayyangar

•1yr ago
[ChangeLog] August 1 Changelog — Flip through launches quickly, Storylane interactive demos
... Storylane Interactive Demos When you launch a new product, in addition to adding videos from YouTube or Loom, you can add an interactive demo that people can play with right on your launch page. You can do this via Arcade, Screen Space, and now Storylane! Check it out on your next launch (see our Launch Guide ...

78

Product Hunt

p/producthunt

by

Rajiv Ayyangar

Rajiv Ayyangar

•1yr ago
[ChangeLog] June 10 Changelog - Newsletter subscriptions, Shoutouts updates
... Product Hunt community is using to build. Be sure to check out the Shoutouts Leaderboard to see the most loved ones. In case you missed it As a reminder, we recently introduced the ability to include interactive demos from Arcade in your launch. This is a great way to let the Product Hunt community goes hands on with your product's UX. Take things to the next level and include Shoutouts and an Arcade

45

General

p/general

by

Rajiv Ayyangar

Rajiv Ayyangar

•1yr ago
[ChangeLog] April 24 Changelog — Arcade interactive demos, improved launch editor, Shoutouts
... changelog is back! Expect regular updates going forward. This week we have a couple improvements to our launch submission flow. Arcade interactive demos The most successful launches tell a compelling story of the product, including showing what the user interface looks and feels like. Arcade

19

General

p/general

by

The Gamer Review

The Gamer Review

•5yr ago
Best arcade games launched in 2019?
... Hello makers. I am looking for the latest arcade games in 2019. Please let me know That has been launched in 2019. I awaiting your good response in the comment box. Thanks ...

5

General

p/general

by

wassi boss

wassi boss

•5yr ago
Just launched Space Dance
... Here is the link: https://www.producthunt.com/post...? Old-school twin-stick arcade shooter where enemies spawn to the beat of the music, made casual through very short rounds. Easy to get going, challenging to finish, and nearly impossible to master the highscore. The link-gun mechanic allows one to balance between an increased score multiplier and the risk of keeping more enemies alive. More risk means more rewards, so the only way to get a good score is to play ...

4

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