What’s one mistake you made when launching a product, and what did you learn from it?
Perhaps we all make mistakes when launching — a missed detail, a rushed rollout, or something that just didn’t land as expected etc. Let's share and learn from each other!
❌ What went wrong in one of your launches?
📑 How did you adjust or learn from it?
Ps. We’re about to launch our product (oMoo 2.0 — a haptic music player), and hearing your real stories would be super helpful 💛
Replies
oMoo
some takeways from previous experience:
1.Launching is all about getting attention.
2.Tell as many people as possible, both users and the curious, and don't be so shy.
3.Good visualization matters.
Rapid strategy formulation and direction adjustment are exactly what we, the Gen Z, excel at.