Lou Rossi

Startups Are Bleeding Cash to Acquire Users — We're Fixing That

If you're running an early-stage startup, chances are you're spending 40–50% of your revenue on user acquisition. Some are going even higher—100%+ in the earliest phases.

And that’s just to get users in the door.

Meanwhile, time that should be spent improving your product is burned writing tweets, cold emails, running ads, or hunting for traction in forums.

It's exhausting. I’ve been there. 😥

🚀 That’s why we built Yakuraapp — a digital store that helps startups and indie devs sell their software without blowing their budget (or sanity) on marketing.

Here’s how it works:

  • We market your product for you. You focus on development.

  • Users buy once through Yakura, then future renewals happen on your own site. You keep full ownership and control.

  • Users get a personal software library, where your app is saved and visible daily.

  • We handle onboarding, for free. No setup costs or dev fees.

  • You keep 100% of revenue during your first 6–12 months with us (yes, seriously). Normally we charge 30%, but early partners get a major break. (help us with early stage friction and we'll help you)

We’re building up our early dev lineup now. If you’ve got a finished product and you're tired of spending more on marketing than you earn—let’s talk.

You can sign up free at yakuraapp.com

Or just drop a comment here and I’ll reach out.

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Furqaan

@yakuraapp Acquiring users is definitely one of the biggest challenges in the startup world, especially as AI and other tools make it easier to build products. Good luck with your product!