The problem with games of this type for a single player is that you have to have a lot of self-denial and self-motivation. In LogicLike, the ability to compete only drives you to keep playing.
The interface is beautiful, intuitive, and well thought out.
There are also tasks that are derived from those from intelligence tests, so contrary to appearances, it is not as easy as it might seem.
Statistics are a great thing, although I miss some advanced analytics here - the stats and rankings are great, but being able to track real progress, speed of development, identify strengths and weaknesses would be great. But these are probably my sick, exaggerated requirements for an already great product.
I hope that this solution will go to schools one day, supplementing the core curricula, because logic is what our societies lack more and more.