Trickle is now powered by Claude 4

We recently upgraded Trickle’s AI model to Claude 4. The improvement in reasoning, structure, and code quality has been clear across the board.

To see how far we could push it, we gave it a single-line prompt:

“Build a fully functional Tetris game with clean UI, basic controls, score display, and level tracking.”

Tetris game generated in one go on Trickle with Claude 4.

What came back wasn’t a half-finished prototype. It was a fully working game, with:

  • Live score and level tracking

  • Pause, restart, and drop mechanics

  • A clean sidebar UI with keyboard instructions

  • Well-structured layout and game logic

  • Minimal to no tweaking required

All of this was built in one go, using Trickle’s AI coding environment.

Why it matters

Claude 4 doesn’t just write better code. It understands what you’re trying to build. In this case, it got the rules of the game, the pacing, the UI layout, and even subtle UX elements like control visibility and restart behavior.

This kind of quality used to take multiple rounds of iteration. Now it happens on the first try.

Try it out

Claude 4 is now the default in Trickle. If you’ve been curious how far prompt-based building can go, this is a good moment to find out.

You can try building something yourself at trickle.so

Would love to hear what you’d experiment with using just one prompt.

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Anish Hessa

As a product designer with light coding skills, I’ve always felt limited by the gap between design thinking and implementation. Trickle’s Claude 4 upgrade closes that gap in a way that feels empowering. I gave it a prompt to create a minimalist journaling app, and what it returned wasn’t just functional, it felt thoughtfully laid out. The spacing, fonts, and even the UI interactions showed restraint, as if it understood that less is more. Watching the Tetris example happen in one go was what pulled me in, that level of coherence doesn’t happen by accident. Claude 4 doesn’t just code, it composes. That’s what makes Trickle feel like a creative partner, not just a technical tool. I can sketch ideas in English now, and they become real interfaces. That’s magic.

@anish_hessa Totally agree. That gap between design and implementation has always been a challenge, but Claude 4 really bridges it. The journaling app you mentioned is a great example—not just functional, but thoughtfully designed. The Tetris demo made it clear: it’s not just coding, it’s creating. Trickle really feels like a creative partner, not just a tool.