
I built a word puzzle game as a designer. Feedback welcome!
Hey everyone!
I’m a visual systems designer who was frustrated by the current design tools and trends, so I made my own. That eventually evolved into a daily word-guessing game called Buzquirdle, where design itself is the clue.
I’d love to hear your thoughts on:
The idea of using typography and pattern as part of gameplay.
How well this concept bridges design and word puzzles.
Any feedback you have on user experience or playability!
I’m sharing this because I know there are a lot of designers and makers here. I’d love to hear how you’d approach this kind of game or if you’ve built something similar.
You can check out the game here: https://buzquirdle.netlify.app
Thanks for reading and I’m excited to hear your thoughts!
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