Hey all!
We've worked closely with the amazing Marvel team and I'm thrilled to announce that you can now import Marvel prototypes on Maze!
Eager to hear your thoughts and feedback on the integration & the new landing as well!
Cheers
Thanks @donny_harding, we are very excited to have you onboard! We do integrate with InVision as well (and InVision Studio soon). Don't hesitate to react out if you have any feedback!
Been using this for three days now, and it's already changed how we receive feedback. We've moved much faster on design changes because of insights we've seen from Maze. So much easier than alternatives.
@mutlu82 that is awesome now we need simple interview with recording, Lookback dose not do the good job, to many moves required and I have a customer who decided not to perform the interviews via Lookback because the process is too complex.
We just want to give a link while session is recorded ;)
@mutlu82@vladkorobov if you're looking to do it on Android, and are ok not to have heatmaps (just need recordings) - might I throw my app amongst something you might want to look at? https://obsrvapp.com/
Fwiw, @widawskij@_mary_thomas_ we should definitely chat about how we can tie Maze and Obsrv together
Great point Bryan, we're working on presenting some different use-cases / scenarios just like airtable is doing (https://airtable.com/templates)!
Awesome to hear Maze has been useful to you :)
I'm curious to how you justify the price when there are more mature and robust products like CanvasFlip that already incorporate this functionality, while offering the ability to make simple prototypes directly in the platform. They sit at $15 for 3 prototypes.
Hey @jesse_wallace!
Regarding the pricing, there are multiple things to take into account:
We offer a free tier that lasts forever with 1 collaborator & 1 active project, which means that archiving a project allows you to stay on the free plan as long as you want.
Then we have a $19 plan, which — like canvasflip — offers 3 active projects but also 3 collaborators on those projects (while CanvasFlip is restricted to 1 user up until the $99 team plan).
Hopes that makes sense :)
@widawskij Sure, it makes sense, though I don't see the relative value at the paid tier (free tier is cool and all, but not in scope for this question). Multiple users aren't very valid in smaller companies, where its easy enough for departments to share a universal login. I'm more curious about the feature comparison level and how you would convince someone to pay more for your product at arguably quite a bit less feature offering.
@jesse_wallace While I understand where you're coming from, I don't think designers are looking at it this way:
- CanvasFlip is a prototyping tool that includes user testing
- Maze allows user testing on top of your InVision & Marvel prototypes
Our vision is that tools like Marvel or InVision are already so common amongst designers — and so integrated inside design tools — that it is extremely costly for designers to make the switch to have access to a user-testing solution.
This is actually our key feature: we're built on top of the tools designers already use, which means they don't have to learn a new tool/workflow to get access to user testing on their prototypes.
In our opinion, this is very valuable :)
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Obsrv
This is a missing piece of the UX puzzle. Making rapid and medium to
high fidelity either with InVision or Marvel is getting pretty common. Testing
those prototypes remains overly complicated and expensive.
Pros:Reuse the prototype you just made for user testing
Cons:The problem is not with Maze, but it is difficult to choose the
the right thing to test. Maybe some templates or Best Practices
could help
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Roots: connect with nature
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Roots: connect with nature
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Roots: connect with nature