As a long-time gamer, I thought this was a really interesting approach to team matchmaking. Integrating team management tools with a matchmaking system opens up a lot of new possibilities. I’m really excited to see how this pans out, so I thought I’d share it with you all!
(thanks Garry for hunting us!)
Hey everyone! We just launched our Matchmaking feature for Overwatch on Guilded (http://www.guilded.gg). The goal is to make it faster and easier to find a team around your skill level to match (scrim) with. Right now, scrimmages are negotiated on gaming forums, subreddits, or Discord channels, which take a lot of manual searching. With this feature, you choose who to play with and when you want to play, and we handle the rest.
We wanted to create a better matchmaking system, and we found a few cool ways to make it happen. First, we analyze the stats of every team in the system, and find a challenging opponent based on your stats and platform/region. Because Guilded has integrated team management tools, we can automatically schedule your matches on your calendar, notify your team, and show your matches on your team page. And because we integrate with third-party tools like Discord, we can notify everyone when a match is found, send a beacon to your server to see who wants to find a match now, and other cool things.
We think the final product is a new matchmaking experience, and we think it’s one that will make scrims more competitive and fun for everyone. Right now, it’s only for Overwatch, but we’re going to be expanding it to many other games over time. Happy to answer questions about the product/tech/whatever else.