
How do you test your products?
I'm creating a fitness app that uses AI on @Lovable, and I'm also testing it myself.
I use the app daily to check its functions, how it works, and the exercises. If I find something strange or think of something new, I record voice memos with issues, changes, or improvements. I act as both the product manager and a user. Later, I listen to these notes and make the changes.

I'm interested in how you test your products. Do you use your own products? Do you have other testers? Or do you just hope for the best? 😁
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@alesia_cherniavskaia I like your approach. I'll take it. Maybe I should try to work with beta-users in this way too.
First, I share it with friends. I try to see what they really think and whether it fits a real need.
Of course, I don’t just send it to everyone
I usually start with friends who I think would actually care about this kind of product.
When I do that, they tend to give more honest and relevant feedback.
A lot of them say the UX is confusing at first lol.
After that, they usually give more specific feedback like which features feel useful and which don’t.
I would recommend to have also other testers (as a maker you sometimes will not notice everything) :)
I use reddit, but share to friends is an better way
@adventum oh, tell me please more about Reddit. How do you do it?
Interesting approach, Tom! Using your product daily actually is underrated. I do the same with mine and treat every rough edge as a loud user complaint.
Curious if you’ve brought in fresh eyes yet, in my case, even 3–5 beta users often surface blind spots instantly. I uncovered the wildest weaknesses in my product which I was blind to as the person that made it seeing my product through other people's eyes.
@dheerajdotexe Agreed. Beta users will help you find the gaps you're overlooking. But at what stage should you engage them? When the product is ready?