Stefano Bernardi

FOVE — Eye tracking VR headset

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Yuka Kojima
Hey Hunters! I am excited to celebrate the official launch of FOVE 0 pre-orders with all of you. FOVE 0 is the world's first consumer-oriented eye tracking head mount display. FOVE 0 has top-level features and easy integrations with popular game engines such as Unity, Unreal, and Xenko. A few great reasons to pre-order FOVE 0 include: ultra low-latency stereo eye tracking, 2560 x 1440 display, immersive position tracking, and a full SDK with low latency compositor. Our mission is to bring a true sense of presence and immersion to virtual reality. Having eye tracking build right into the HMD is an important first step into this new direction. With FOVE, you will truly be able to recreate human connections in the virtual world. Be amongst the first to experience FOVE 0, and check it out at http://www.getfove.com to learn more and pre-order. We are excited to hear what you think. Get in touch at support@getfove.com.
Niv Dror
Very Cool đź‘€
Stefano Bernardi
FOVE is leading the way in eye-tracking for VR, enabling fovetead rendering as well as eye movement-based input.
Kaitlyn Houk Witman
Congratulations on the new FOVE HMD design! I checked out the page and saw that you have a lot more integrations now. What's the coolest game/application that you've added eye tracking to?
Paul Shuteyev
When I see all the VRs, ARs, IoT things and more on ProductHunt, I realise that future is closer than it seems. Thank you guys!
Ossama Bounnite
Awesome!! Looking forward to getting one
Alan
It's so impressive. I can't immagine how the VR would be in 5yr
Kevin
Yes! Eye tracking is something missing on my PSVR. It gets all blurry if I'm not looking at the center, does this solve this issue?