
Xcode
Develop, test, and distribute apps for all Apple platforms
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Xcode has been my favorite IDE since 10 years ago!


Xcode is the backbone of Dock's development. Its powerful integrated development environment made it possible to build a seamless macOS app with robust performance and native design. The intuitive interface and comprehensive tools were crucial in bringing Dock from concept to reality.

Of course, Xcode is our primary tool for iOS development.


This is where the magic happens!


Because it is the only tool available for writing apps for Apple platforms!
(I actually miss AppCode by JeyBrains)




I've never developed a macOS or iOS application before, and Xcode appeared to be the most commonly mentioned tool in the tutorials I found online. So, I decided to start using it, and its preview function and debugging feedback seem to be suitable for my needs.


Use Xcode for development and preview




Great default assets for building app from the scratch






Apple's incredible development environment made it possible to create a native iOS experience that feels just right




Because we "can't" use anything else and it's actually a very good ide.


StepUp has been developed in SwiftUI, using Swift Package modules to split code in functional parts.


Everything is built in xcode using SwiftUI/Swift/Objective C


Is there any other way to build an iOS app?


I can't forget Xcode—the tool that made building Airbounce possible.


Xcode provided the robust development environment needed to build Maia with privacy and performance in mind. Its powerful debugging tools helped us ensure the app stays responsive and battery-efficient during those crucial overnight feeding sessions.