VPaint is an open source vector graphics editor where the shapes you draw can have shared boundaries and be intuitively sculpted. It's a prototype you can download now, but we're running a Kickstarter to turn it into a more complete product: VGC Illustration.
Hello everyone! I'm Boris, the maker of VPaint :)
This product comes from my PhD research at the University of British Columbia. The idea is that in most vector graphics editors (Adobe Illustrator, Inkscape, etc.), the vector paths you create are all independent to one another. This makes it annoying to represent shapes that have shared boundaries, and particularly painful to edit these shared boundaries. If you're creating SVG animations for the web, you may be familiar with this problem too.
To solve this, we developed a new topological data structure, somewhat similar to what is used in 3D modeling / CAD, but designed specifically for the needs of 2D vector art and 2D animation.
It makes creating some illustrations and animations much more intuitive!
The research papers have been published and presented at SIGGRAPH, and I was honored to receive the Alain Fournier Award for best Canadian computer graphics dissertation for this work.
Anyway, you can download and try out our free and open source research prototype VPaint at the link below (available for Windows, Mac, and Linux). I'd love to hear your feedback!
https://www.vpaint.org
We are also running a Kickstarter campaign to raise enough funds in order to turn this prototype into a full-fledged application called VGC Illustration. It will also be open source (Apache 2.0), but we will in addition sell commercial licenses in order to be able to keep improving the application. Here is the link to the Kickstarter in case you'd like to support the project:
https://www.kickstarter.com/proj...
Thanks a lot for your attention, I hope you like it!
VPaint
VPaint
VPaint