@dudu1618 We just released it so that it "works" on mobile, but you're going to have to assess what device your users are on. Our test device is a iphone 5s (so at least a few generations old) and it runs great!
Also there are some best practices for parallax but the main one to follow is to make sure you aren't adding rellax to any large images. That's the biggest performance hog for browsers to have to repaint the view for so many pixels. But otherwise test it out and let me know your findings
@eugeneford Late reply, but Rellax uses hardware acceleration which all modern browsers support. You should be able to run 100s of parallax elements without any noticeable lag.
I like the simplicity of the API and how it works. Do you have any information about browser support? I would like to disable Parallax feature on browsers where the performance is buggy.
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