Maker History
- GrapevineChat and work together in a 3D virtual worldNov 2021
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Joined Product HuntNovember 1st, 2021
Forums
Most important thing to keep in mind when building a no-code tool?
Doing a side project to attempt a no-code game builder for my product - thursday. We are a team of 2 (designer + developer). We have a week to get this baby up and running or atleast a POC. What is the one thing we should not lose sight of or implement?
Remote working
What's the most challenging part of working or learning remotely for you?
Share your product, I'll try to write down some ideas how you can reduce friction
I did one yesterday for product of the day called QuickCard