About
I was fired everywhere so I've decided to always work for myself (even Tai Lopez fired me)
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Maker History
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- Startups LeaderboardsAug 2024
- IndiePageJun 2023
Forums
What is your average conversation rate for a SaaS Product?
Hey there, I just wonder what is your average conversion rate for SaaS product? I define conversion rate as sale after subscription (ie: after 14 days trial) Where do you stand? Thx!
Makers, what's the most critical goal for you this week?
Mine is to get 100% ready for the Product Hunt launch next week. And 4 goals that are important, but not crucial https://twitter.com/DanKulkov/st... Share yours
9 months of work and $124 MRR
Hey PH, I'm Marc, Indie Hacker, and I build startups from Bali. I suck at marketing. Here is a breakdown of how I grew my gamified habit tracker to $124 MRR (~$250 monthly revenue) using engineering-as-marketing. --- - January 2022: I got fired a month ago. $10k left in my bank account. I'm bored. So I code a free habit tracker with a Github-like grid for completion. - February 2022: I build the app in public on Twitter. I have 30 followers and like my own posts. But I get valuable feedback. People ask for confetti. I add confetti - March 2022: The habit tracker has about 50 users, and only one is active. It's me... The real problem showed up: How to motivate people to get 1% better every day? I remembered how I spent 14 hours a day playing Word of Warcraft... I decided to gamify the habit tracker. - April 2022: I rebuild the app and add tons of game-like features: daily quests, random loots, and a leaderboard. The game part is $9/mo with a 7-day free trial. I launch on Hacker News, just to see. The post is banned (I asked friends to upvote, shame on me ) I relaunched on Hacker News, just to see. The post goes viral. 11k visitors, 1000 signups, and $270 revenue later, my wife and I open the champagne - May-August 2022: I'm a builder, I love adding new features and buying domains. What they tell you NOT to do in startup books. I cleared levels #1 (users are willing to pay for the game) and #2 (users are ~3x more consistent) So how do I pass level #3 (marketing)? Engineering-as-marketing: I build and launch free mini-apps to promote the habit tracker. - Books Calculator (https://bookscalculator.com/ ): How many books can you read in a year? - 50 Hacks (https://50hacks.co/ ): Top 50 productivity hacks chosen by the internet and you - Buddy Crush (https://buddycrush.co/ ): Crush your habits with friends - Decision Game (http://www.decisiongame.co/ ): Improve your decision-making skills with a run/catch game It's fun and easy to get traffic for these mini-apps. They all got at least 10k visitors when launching (55k in 24h for 50 Hacks ). - September 2022: 90% of users of the gamified habit tracker don't show up after 24 hours. Ouch... I redesign the onboarding flow to show the value upfront (before creating an account). Try it, it's fun! (https://habitsgarden.com/welcome) The app crosses $1000 in total revenue and my Twitter is growing. --- My 2 cents: - Don't think too much - Every app can be built in 72 hours, don't overengineer it - Build in public on Twitter, the Indie Hackers community is awesome I like to live dangerously, so I'm launching my startup on Product Hunt right now (https://www.producthunt.com/post... ) 24 hours before my birthday Thanks for reading until here and best of luck with your projects!