Sphere Kit

Sphere Kit

Less backend stress, more game success

7 followers

Your creativity should fuel your game — not server headaches. We’ll make the backend the easy part. We streamline the arduous process of building online games by handling the intricate backend services, allowing you to bring your online game visions to life.
Sphere Kit gallery image
Sphere Kit gallery image
Sphere Kit gallery image
Sphere Kit gallery image
Free
Launch tags:
MMOsDeveloper ToolsGames
Launch Team

What do you think? …

Xuan Han Tan
Update: We're running a campaign on Kickstarter, starting on 24 August! Pledge as low as S$10 (~USD 7.80) to gain early access to Sphere Kit! https://www.kickstarter.com/proj... Building multiplayer, robust player management, or integrated monetisation can often feel like an uphill challenge, holding back countless innovative game ideas. At Project Quik, we've poured our expertise into solving this very challenge. We're thrilled to introduce Sphere Kit, a modular cloud platform designed to revolutionise how indie developers, particularly those with less experience, bring their online game visions to life. Sphere Kit simplifies the entire process by handling all those intricate backend services for you. Imagine effortlessly integrating: - Intuitive Player Management: Securely manage accounts, progress, and achievements. - Database: Store your game data in a fast, scalable, and secure NoSQL database and build queries with our interactive query builder. - Seamless Multiplayer: Get your players connected in a game session with simple server-side code, and debug the session with Live Debugging. - Effortless Monetisation: Implement in-game purchases and integrate advertising. - Analytics: Gain vital insights to optimise your game's performance and player engagement. Our aim is to empower you to focus purely on creativity and game design, without getting bogged down in server-side coding. With Sphere Kit, you can start building for FREE (up to 100 active players) and then scale affordably as your game thrives. Let's build the future of indie games together!
Robb Callon

How big is your team right now? The polish makes it feel like a larger operation.