Product Hunt logo dark
  • Launches
    Coming soon
    Upcoming launches to watch
    Launch archive
    Most-loved launches by the community
    Launch Guide
    Checklists and pro tips for launching
  • Products
  • News
    Newsletter
    The best of Product Hunt, every day
    Stories
    Tech news, interviews, and tips from makers
    Changelog
    New Product Hunt features and releases
  • Forums
    Forums
    Ask questions, find support, and connect
    Streaks
    The most active community members
    Events
    Meet others online and in-person
  • Advertise
Subscribe
Sign in
Subscribe
Sign in

VIRE

Native advertising for virtual and augmented reality

1 follower

Native advertising for virtual and augmented reality

1 follower

Visit website
  • Overview
  • Launches1
  • Reviews
  • Alternatives
  • Team
  • More
Company Info
vire.co
VIRE Info
Launched in 2016View 1 launch
Forum
p/vire
  • Blog
  • •
  • Newsletter
  • •
  • Questions
  • •
  • Forums
  • •
  • Product Categories
  • •
  • Apps
  • •
  • About
  • •
  • FAQ
  • •
  • Terms
  • •
  • Privacy and Cookies
  • •
  • X.com
  • •
  • Facebook
  • •
  • Instagram
  • •
  • LinkedIn
  • •
  • YouTube
  • •
  • Advertise
© 2025 Product Hunt
SocialWellfound

Similar Products

FocalHub
FocalHub
Virtual reality analytics platform & advertising network
Observer Analytics
Observer Analytics
Measure user interactions in VR, AR, and mixed reality
VIRE gallery image
VIRE gallery image
VIRE gallery image
VIRE gallery image
Launch tags:
Virtual Reality•Advertising•Augmented Reality
Launch Team
Max WeberPhilipp Steuer

What do you think? …

Kitze
Kitze
showGPT

showGPT

Oh no, now i'll need an Ad Blocker for VR 😱
Report
9yr ago
Philipp Steuer
Philipp Steuer

VIRE

Maker
@thekitze You won't need it. We have a strong anti-disturbing-ad policy and don't support any formats that would disturb the user experience :)!
Report
9yr ago
Sahil Chaturvedi
Sahil Chaturvedi

Ader

@philippsteuer @thekitze Exactly - this is the future that advertisers will have to follow to keep things sustainable. Of course there'll always be people who say subliminal advertising is worse but people would much rather have that than intrusive pop ups!
Report
9yr ago
Philipp Steuer
Philipp Steuer

VIRE

Maker
Hi Product Hunters, My name is Philipp Steuer and I am one of the co-founders of VIRE. We want to protect the upcoming Virtual and Augmented Worlds from horrible advertising. With VIRE you can monetize, advertise and track every Virtual and Augmented Reality content in an easy and user-friendly way. If you are a publisher, you can define placeholders inside your game, app or 360 degree video with our plugins for Unreal and Unity. When a user loads the game, these placeholders are replaced by branded products. As a company or advertiser you can fill in these placeholders with any objects of your choice. VIRE tracks views and interactions with the objects for you. Status quo: We launched our marketplace (http://vire.co/marketplace) where you can easily integrate some first objects and get paid for every view. In addition to that we support everyone with a free performance friendly tracking (FOV views, normal views, interactions) for free! Because we are a young company I wanted to take the chance to collect your feedback :) Feel free to ask any question, I will answer them below. Thanks a lot for time! Best from Cologne, Germany Philipp
Report
9yr ago
Ross Currie
Ross Currie
Brutal Teardowns

Brutal Teardowns

@philippsteuer I find this really interesting. It makes me want to produce some viral VR content to see how well this sort of thing works. Product placement is making a comeback and this is a great way to tap into a quickly growing market Edit: Follow-up question: do Steam/Oculus store have any policies preventing you from putting paid promotion in the games/experiences you list on their stores?
Report
9yr ago
Philipp Steuer
Philipp Steuer

VIRE

Maker
@rossdcurrie Hi Ross :) You are welcome, let me know when your viral content is ready. Would love to support you! Nope, there aren't any restrictions in the steam / oculus store. We build easy to use plugins for the most used game engines and you just need to install it and drag placeholders into your game / scene. Afterwards you connect it with the platform. Thats it and in the end there's no difference between "our" branded objects and a normal 3D object :)!
Report
9yr ago
Paul Shuteyev
Paul Shuteyev

PromoRepublic

Future! :)
Report
9yr ago
Philipp Steuer
Philipp Steuer

VIRE

Maker
@paul_shuteyev The present was to boring ;)!
Report
9yr ago
Appwrite
Appwrite — The open-source Vercel alternative
The open-source Vercel alternative
Promoted

Do you use VIRE?

Reviews
Helpful
Review VIRE?Be the first to review VIRE