@erictwillis thanks, Eric. Just like Antonela said, we built this tool to help designer see if their UI is thumb-friendly, so far it's been a fun and fulfilling project 😁
Love it, will use it!
Suggestion - for apps still in planning maybe you could create a sketch tool for them to layout what they are planning and then see the "thumbzone" they'll get. Then they can change the layout on the spot to get better results.
Also I think if you can give priorities to different buttons on the screen... I wouldn't mind the "settings" button rarely used to be placed in a bad "thumbzone".
Also going to use the name from now on, thanks!
@moravtchik Hi Leo!
Thanks for your comment! Definitely, YES. We are working on a sketch plugin. Also yes, call to actions has different priorities due to visual and ux hierarchy. The main idea here is to check if the main actions (not necessary buttons, but switches or drags for example) are able to get done by the most used handholds.
If you're interested in this topic, check this Josh Clarke's amazing read
http://alistapart.com/article/ho...
Stay tuned so we can update you when is done :)
Hey! Thanks for adding!
With @nicolasjengler we built this small side project to help users to check if your interface is comfortable enough to use within the thumb’s natural, sweeping arc. We're still working on adding new device sizes and other functionality to Check the thumb!
If you have some ideas or suggestions, don't hesitate to write us to hola@antonela.me.
We hope you find it useful in your product design process!
Startup TV
Thumb Zone
Thumb Zone
Thumb Zone