Pokemon Evolution Calculator

Pokemon Evolution Calculator

A simple tool to calculate a Pokemon's CP after it evolves

2 followers

Pokemon Evolution Calculator gallery image
Pokemon Evolution Calculator gallery image
Launch tags:
Web AppPokemonTech
Launch Team

What do you think? …

Eric Lobdell
The accuracy seems a bit off to me. If there's a margin of error, you should provide a range as the result instead of a definite value.
Tim Vermeulen
@selamefekili This, or maybe an average and a standard deviation.
Jonathan Goodwin
@selamefekili thanks for the suggestion, that's a good idea. I'll definitely work on getting this fixed
Mats Hartvig Abrahamsen
How does it differ from http://pogotoolkit.com/?
Jonathan Goodwin
@matsabrahamsen I haven't seen that site before and it hasn't been posted to ProductHunt. It is pretty similar, but I think that my metrics are more accurate. I took data from hundreds of evolutions and trainers.
Mats Hartvig Abrahamsen
@jonny_goodwin It'd be easy to find if you googled “pokemon go cp / evolution calculator” beforehand. And his data seems pretty extensive (https://www.reddit.com/r/TheSilp...), so I wouldn't give such a claim. When comparing the two tools with several Pokémon, I found PoGoToolKit more accurate. It also displays later evolutions, and has a nicer UI.
Jonathan Goodwin
@matsabrahamsen I wasn't familiar that PoGoToolKit was around. Regardless, it had never been hunted. So I don't think there's a problem here. My product definitely will be improved though, thanks for your input.
Mats Hartvig Abrahamsen
@jonny_goodwin No problem at all. Competition is healthy. Good luck. :)
Mo
Zubat Starting CP: 213 Predicted CP: 671 Evolved CP: 691
Tim Vermeulen
@mobotan My 196 Weedle evolved into a 213 Kakuna, not a 229 one. This seems like one of the easier aspects of the game to reverse engineer.
Matt Hagner
@tim_vermeulen it's likely a range of modifiers. The formula probably looks something like Weedle's current cp times x (where x equals a random number between .1 and .16)
Philipp Meder
@hagnerd @tim_vermeulen it's similar to that. Each Pokemon has a random IV (individual value) which ranges from 0 to 15. So it depends on the IV how high the actual evolved CP points will be.
Tim Vermeulen
@phimema Do you have a source for that? I've never heard that before.