Numbobulate

Numbobulate

A daily online two minute number game. Simple yet tricky.

117 followers

You have 4 corner numbers which you use (you don’t have to use all 4 of them) in conjunction with +, - or * buttons to get to the middle 'target' number. There are three rounds (so three different 'target' numbers) per day.
Numbobulate gallery image
Numbobulate gallery image
Numbobulate gallery image
Numbobulate gallery image
Numbobulate gallery image
Numbobulate gallery image
Free
Launch Team

What do you think? …

David Hogan
Give it a go - it takes two minutes. I have found a high level of stickiness among players who organise themselves into a small group and compete weekly with their best 6 of 7 scores counting towards their weekly total. They share their results daily and one person keeps track and posts a leader board. Does that sound like a lot of work?
David Hogan
In case you are finding today's puzzle tricky - we've been using 2, 3 7, & 9 since Monday so typically by the time we get to the weekend, the puzzles are a little harder than at the beginning of the week but if you've been playing all week, your head is more 'in' those numbers.
Daxeel Soni
Congratulations on launching Numbobulate! It's a clever twist on daily brain exercises, and the simplicity of the concept is really appealing. One suggestion: consider adding a feature that lets players track their improvement over time. It could enhance the experience by making it more rewarding. How did you come up with the idea for the game?
David Hogan
@daxeelsoni THanks Daxeel, It started out life a game I played while hiking with the family and friends. I would give them 4 numbers (4 is an easy amount to hold in your head at one time) e.g. 2, 3, 4, 5. The first person in the hiking line behind me had to get to 6, the next person to 7 , then 8 and so on. I made it online earlier this year, and 'public' today!
David Hogan
@daxeelsoni Good idea. After a number of games (9), you get a player level and a player score. That player score increases or decreases with every subsequent game so gives you some indication of whether you are getting better over time, but your idea would offer more specific feedback.
David Hogan
@daxeelsoni So,... all of the corner numbers will be 4 different single digit number always, while the target numbers will always be double digit. The idea is to help people become more familiar with their 'every day ' numbers or 'walking-around' numbers is the term I use so the name comes from that: Numb from number and ambulate from walking around.
David Hogan
@daxeelsoni The 4 corner numbers stay the same for a full week so that you really get to know them.
Emilie
The website appears a bit broken, but the game is still really fun, got all of the challenges right and on target (so 6 points), the last one was a bit more challenging, loved it!
David Hogan
@emnificent Thanks Emilie! Would be grateful if you could let me know what appeared broken for you and if you could let me know what device, make, and OS you were using when you played? Well done getting 6 points - that's full points for getting them all correct. There is a 'secondary game' where you get a bonus point per round for speed - so while 6/6 is full marks, it's also possible to get 9 points a day. thx for playing
Emilie
@charlie_num Sure thing, sorry I didn't share earlier, was a bit in a hurry to finish a task, haha! But the advantage of waiting for more details is that now I've had time to test on multiple devices, and when I say that it appears a bit broken I'm exclusively talking about the CSS, the functionality of the game works as expected. Where it appears the most broken is on Firefox desktop, on Chromium desktop browsers it looks alright though there are still some visible minor issues, and it looks perfect on mobile (Firefox or Chromium alike). I'm on Linux and Android, but I doubt it has any influence since it's web-based, only the browsers are relevant. And thanks for letting me know about the secondary game, I don't think I'll have the brain power to get the 3 bonus points tomorrow since the games get harder as the week progresses, but that's good to know, haha!
David Hogan
@emnificent Many thanks Emilie, There is something funky alright with the CSS that I need to figure out. If I control -> scroll, it seems to be something to do with the screen resolution that can be fixed by zooming in or out. Some homework for me to do. Don't worry about the extra points - you'll get them next week if you start with the new numbers on Monday! Thanks again for your time and for playing