Their is a certain physicality to the pop-open that sells this design, the basic inertial transformation. Reminds me of the sidekick flip among others. I wonder how the illusion of immersion is damaged by the lack of side blinders.
@jmacias - The sidekick was one my favorite device prior to the rise of Androids & iPhones. Our ME team took a lot of extra efforts to create a smooth & linear torque opening motion.
Below is an exploded view of the design:
https://goo.gl/photos/Sa8TMwXK27...
This is super cool. I have no idea if this thing is comparable to an enclosed headset (like cardboard) but it seems like a great start to making VR accessible and appealing to people who don't want to look like a doofus.
Beautiful engineered device, but how this could be immersive if both eyes looking at the same display? Shouldn't there be a blinder split the two eyes?
@allan_jiang VR content for Oculus-type devices is set up as a split screen with left and right eye content. No need to have a blinder because the lenses are each focused on one half of the screen.
Boost
Figment VR
Ultrapic
Obsidian
Figment VR