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Unity

Unity

3D, 2D VR & AR Engine

4.9
•43 reviews•

246 followers

3D, 2D VR & AR Engine

4.9
•43 reviews•

246 followers

Visit website
3D & Animation
•
UI frameworks
•
Games
Build real-time 3D projects for various industries across games, animation, automotive, architecture, and more. Start creating with Unity today!
  • Overview
  • Launches5
  • Reviews43
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Company Info
unity.comPlay Store
Unity Info
Launched in 2019View 5 launches
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p/unity
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This is the 5th launch from Unity. View more
Efficient UI

Efficient UI

Optimize Overdraw and Raycasts in Unity UI
Quickly identify performance problems with your Unity UI Canvases and UI elements. Easily eliminate unnecessary overdraw and excessive Raycast Target usage to improve your game's optimization.
Efficient UI gallery image
Efficient UI gallery image
Efficient UI gallery image
Efficient UI gallery image
Efficient UI gallery image
Payment Required
Launch tags:
User Experience•Developer Tools•Games
Launch Team
Yilmaz Kiymaz

What do you think? …

Yilmaz Kiymaz
Yilmaz Kiymaz
Maker
📌
Hey everyone! We just released a new Unity Editor tool we originally developed to optimize our own mobile/web game, Sandbox City. It helped us clean up some major UI performance issues—so we decided to polish it up and release it on the Asset Store so others can benefit too. Efficient UI is designed to help you identify and fix overdraw and unnecessary Raycast Targets in your UI Canvases. It’s super helpful for squeezing out extra performance, especially on lower-end devices. What It Does: Visualizes UI overdraw and raycast target overlaps in the Scene view Highlights overlap count with color-coded visualization Lets you pick UI elements directly in the scene to see what’s overlapping One-click optimization to disable Raycast Targets when possible Fully customizable visualization options Source code included How to Use: Open it from Window > Efficient UI > Open Window Choose Overdraw mode (all UI elements) or Raycast mode (raycastable only) Tweak colors and settings to your liking Use Picking Mode to select and analyze overlapping elements Tips: Reducing UI overdraw = better GPU performance, especially on mobile Disable Raycast Target on non-interactive elements like Text Use Picking Mode to quickly debug deep UI hierarchies Compatibility: Unity 2021.3+ Best used with Screen Space - Overlay canvases Make sure your Scene view is in 2D mode for proper visualization Let me know if you have feedback or ideas—always happy to improve the tool! Cheers!
Report
4mo ago
Jory Shi
Jory Shi

Here are some brief responses you could use:

Positive and Interested

  • "Sounds great! I'm interested in optimizing my Unity UI. How much is the payment?"

  • "This seems useful for my game. What's the cost for this feature?"

Hesitant or Need More Info

  • "Interesting, but I need more details before considering the payment. Can you elaborate on how it works?"

  • "It looks promising. However, I'd like to know more about the pricing structure before proceeding."

Declining

  • "Thanks, but I don't think I'll be needing this at the moment."

  • "I appreciate the offer, but I can't afford the payment right now."

Report
3mo ago
Steven
Steven

wow~ that's great !

Report
3mo ago
Real-time insights by Redis
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Do you use Unity?

4.9
Based on 43 reviews
Review Unity?

Unity is highly praised for its versatility and ease of use, making it a popular choice for both beginners and experienced developers. Makers of Rooms and Peridot commend Unity for its cross-platform capabilities and ease of content porting. The engine's extensive asset ecosystem and active community support are frequently highlighted as major advantages. However, some users note performance limitations for large projects. Overall, Unity is favored for creating diverse 3D experiences across various platforms.

Edgar San Martin, Jr.Andrey DrobitkoAdrian Barbudo
+40
Summarized with AI
Pros
Cons
Reviews
All Reviews
Helpful
Pros
cross-platform development (4)
complete documentation (3)
easy to learn (3)
3D rendering capabilities (2)
active developer community (2)
beginner-friendly (2)
extensive asset ecosystem (2)
immersive experience creation (2)
integration with .NET backend (2)
rich asset store (2)
Cons
less than optimal performance on large projects (2)
Rooms
Jason Toff
Jason Toff
used Unity to buildRooms 2.0Rooms
(63 points)
Rooms is built on top of Unity, allowing us to deploy to web and iOS
Report
1yr ago
boook – interactive stories app for kids
Hanna
Hanna
used Unity to buildboookboook – interactive stories app for kids
(344 points)
Best for creating complex games with ease. Awesome experience!
Report
12mo ago
ReadyCode
Michał Szklarski
Michał Szklarski
used Unity to buildReadyCodeReadyCode
(92 points)
Unity's component-based architecture and extensive asset ecosystem accelerated ReadyCode's development. Its cross-platform capabilities allowed us to create a versatile SDK that seamlessly integrates with a wide range of Unity-based games, from mobile to AAA titles. Unity's robust scripting system and flexible editor tools were instrumental in building our in-game modding interfaces and visual scripting solutions.
Report
1yr ago