Cards Lacking Originality is an (aptly-named) Cards Against Humanity clone built with user interface and experience in mind. Friends can play the game from any device and any location, and can add their own content to the community market of expansion packs.
Hey everyone, thanks for viewing my project! I really hope I accomplished my goal of building a fun, intuitive online game that looks and works like the real thing.
It's still extremely new, so any feedback on it would be much appreciated! Whether it be a feature suggestion, bug report, or just a general comment, you can post a reply on this page or use the Feedback button towards the bottom of the main app page.
Hope you all enjoy the game :)
@zshenkman Hey man, your project is great! I've played many times already with friends and family. Thanks for your work and effort!!
I have a question for you. I'm trying to build a custom deck to play with my little cousins, with a more appropriate card content. I was trying it out, see if everything was OK, but it won't let me play, saying it has too few cards (but it does not say how many more I need).
What is the required minimum number of cards I need to add to be able to use it as the only deck?
Really fun game, I'm expecting the ability to create custom content for the game. It is always nice when community can have their own fun.
At the moment I think the matchmaking feature is sorely needed. It can be really fun when we meet some strangers online and enjoy some nasty (in a good way) stuffs.
@tommyle1289 Hi there, thanks for your feedback! I do agree that a matchmaking feature would be great- I’m currently working on functionality that will allow hosts to declare their games as public and I’ll be pushing that out with the next update. As for your first comment, users actually already have the ability to create their own expansion packs for themselves and others to add into their games- you should check that out!
@zshenkman Cool! Also I'm kinda curious your monetization plan. Will you add something like offering premium account upgrade? Or will you only charge for expansion packs?
@tommyle1289 Hey, just a quick update for you that the public lobby feature you mentioned Tuesday has just been implemented on the site! As for your question, I didn't start out this project with any sort of monetization plan as it was really just a passion project for me, but if I do end up monetizing it it will likely be through official, paid expansion packs available for purchase on the website. I may also decide to add more game modes into the game and charge for access to those as well- we'll see where it goes :)
@venolol Glad you're enjoying the game! To make the app I used React with a NodeJS backend. I also used Socket.io for most of the game functionality, enabling for clients connected to the same room to share and receive information about the game's status and update the interface accordingly.
Cards Lacking Originality
Cards Lacking Originality
Cards Lacking Originality
Cards Lacking Originality