Hi everyone,
I'm Nicolas from Advenworks. We are an indie game studio with a world distributed team. We work remotely and Buffer and open source projects are inspiring us for our game production process.
Birdy Party is a puzzle game for iOS. It is a mix of 2048, Candy Crush and Tetris gameplay mecanics in a funky universe. Romain and I started it as a side project few years ago when we were working at Ubisoft. Talented people joined us for this adventure, the team grew. And because indie video game creation is thrilling us, we then decided to quit our job to found Advenworks few months ago!
We released a big update with a lot of improvements and gameplay changes.
Birdy Party is also now available in English, French, Italian, German & Spanish (Japanese, Chinese & Brazilian coming).
We would love to have feedbacks of the Product Hunt community. What did you love? What upsetted you? Is it too easy? Too difficult? Feel absolutely free to comment. I'm here too for any question you have.
Thanks,
Nicolas