We'll have Teemu Maki Patola from Frogmind answering questions about Badland today at 1pm PT / 4pm ET. Feel free to drop in your questions now and he'll answer as many as he can!
The trailer is so dramatic. I love it. 😀
This is a perfect cross-platform title that makes sense for both console, PC, and mobile interfaces (one tap, ftw). I'm curious which platform has done best and if many fans of the game end up buying it for multiple devices.
@rrhoover Thanks Ryan! Very much how we feel. It's a bit sad that there is strong stigma on tablet/mobile going console/PC. Its more ok to do the opposite even if the game remains the same. Tablets are quite powerful platforms nowadays. If the game isn't based on pure polygonal graphics power, but e.g. stylised like BADLAND or Limbo, it can work really well on both. We designed BADLAND to be "console quality" from the start by making choices with the thinking of some day being able to bring it also onto consoles & PC. Did some changes, though, to make it work even better. E.g. On consoles & PC, it is not one tap gameplay anymore. You have full control of your character going left, right, up, down which makes it feel at home on these platforms. Which platform has done the best: we want to reach all people so we like them all. The initial platforms are likely to keep having the most users, though, if that is what you meant. Probably will remain as the biggest revenue drivers too. I wouldn't think that many e.g. tablet users will buy it also on consoles. I hope some will. But mostly trying to bring it to more & new people.
Accidental Tech Podcast - Uncomfortable in My Pants
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BADLAND: Game of the Year Edition
BADLAND: Game of the Year Edition